Borderlands 4 Patch Makes Big Balance Changes, With All Vault Hunters Getting Buffs

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Borderlands 4 developer Gearbox has released the looter shooter’s archetypal large equilibrium update since it came out, and it makes a fig of important buffs crossed the board.

In a blog post, Gearbox said its extremity is to “always supply players with the tools and means to physique their cleanable Vault Hunter,” and it wants players to experimentation and trade theories for builds by combining antithetic gear, firmware, skills, and specialization trees.

To that end, it’s focused connected creating greater physique diverseness by adjusting underperforming skills. Amon, the Vault Hunter considered by astir to beryllium weakest successful the game, gets buffs that bring him person to the different playable characters.

Elsewhere, Vex's summons and Rafa's melee powerfulness were adjusted to marque those builds much viable successful the precocious endgame, Gearbox said. And Harlowe has a mates tweaks “to marque definite Stasis is getting worth for players.”

Gearbox had said it would permission overpowered builds, adjacent those based connected what it called "unintended interactions,” unsocial for the clip being to absorption connected buffs, and the workplace has remained existent to its connection with today’s patch.

However, expect those builds to autumn by the wayside somewhat successful the future, Gearbox warned. “Looking to the future, we're investigating stats and behaviors connected Class Mods, Rep Kits, Shields, and Firmware to marque definite they are providing avenues to greater physique diversity,” the workplace said.

“We are besides readying to hole a fig of unintended interactions. These exploits forestall america from creating meaningful physique diverseness arsenic they trivialize contented that is different meant to situation players.”

Gearbox continued: “We're excited astir the aboriginal of Borderlands 4 and its upcoming Post-Launch Roadmap. This is conscionable the commencement of an breathtaking twelvemonth of updates and content, and we can't hold to acquisition it each with our community.”

It's worthy noting an further betterment successful the spot notes, below, which focuses not connected equilibrium but connected performance. The update adds auto-clearing of Borderlands 4 stale shaders connected mentation update, preventing show degradation connected immoderate PCs. That volition beryllium invited quality to Borderlands 4 PC players who recovered the past update caused stuttering.

Tier List

Borderlands 4: All Vault Hunter Skill Trees Ranked

Borderlands 4: All Vault Hunter Skill Trees Ranked

The spot notes are below.

Borderlands 4 October 2 equilibrium update spot notes:

Weekly Activities:

  • Weekly Big Encore Boss has switched to a tougher variant of a antithetic existing brag with an adjacent much rewarding loot excavation for those that instrumentality it on.
  • The Weekly Wildcard Mission has changed. These missions diagnostic a guaranteed Legendary driblet that you tin repeatedly gain to get your perfect roll.
  • Maurice’s Black Market Vending Machine has moved to different determination and changed its offerings. Remember, portion the determination is the same, your vending instrumentality items are antithetic from different players, truthful inquire astir to spot if idiosyncratic has the point you’re looking for!

Additional Changes:

  • Added auto-clearing of Borderlands 4 stale shaders connected mentation update, preventing show degradation connected immoderate PCs.

Character Balance Adjustments:

Harlowe

Action Skills - Zero-Point

  • Stasis Slam Damage accrued by 30%
  • Stasis Immune Damage accrued by 14.7%

Rafa

Action Skills – APOPHIS Lance

  • Increased Damage by 10%

Capstones – People Person

  • Project: Raiju Damage present scales by 12% per second, up from 10%
  • Project: Basilisk Damage accrued by 15%
  • Project: Basilisk Hazard Damage accrued by 25%
  • Project: Gorgon Damage accrued by 17%

Passives – People Person

  • El Catrín
    • Critical Hit Damage accrued to 8% from 7% per point
    • Bonus Shock Damage accrued to 8% from 7% per point
  • Per My Last
    • Double Damage Chance accrued to 6% from 5% per point

Action Skills – Arc-Knives

  • Melee Attack Damage accrued by 12%
  • Dash Damage accrued by 5%

Passives – This Year’s Gimmick

  • Handshake Deal
    • Melee Damage accrued to 9% from 7% per point
  • To the Last
    • Skill Damage accrued to 8% from 6% per point
  • El Paragus
    • Splash Damage accrued to 9% from 7% per point
  • Liquidation
    • Damage accrued by 50%
  • Collaborative Ignition
    • Bonus Damage accrued to 8% from 6% per point
  • Sinergia
    • Duration accrued to 14 seconds from 12 seconds
    • Melee Damage accrued to 4% from 3% per point
  • Empuje
    • Action Skill Duration accrued to 7% from 6% per point

Vex

Action Skills Incarnate

  • Phase Explosion Damage accrued by 16.6%
  • Eldritch Blast Damage accrued by 9.5%

Augments – Vexcalation

  • Energy Vampire Damage accrued by 25%

Capstones – Vexcalation

  • Heartpiercer Damage accrued by 22%
  • Desecration Hazard Damage accrued by 50%
  • Desecration Airborne Burst Damage accrued by 48%
  • Geistwave Damage accrued by 41%

Passives – Vexcalation

  • Radiant Attunement present deals 7% Splash Damage, up from 6% per point
  • Dreadlight Hazard Damage accrued by 100%
  • Ars Arcana present increases Skill Damage by 9% from 8% per point

Action Skills – Phase Phamiliar

  • Trouble Health accrued by 10%
  • Trouble Damage accrued by 21.9%

Augments – Here Comes Trouble

  • Violent Outburst Damage accrued by 12.5%
  • Vorpal Fang Damage accrued by 34%

Capstones – Here Comes Trouble

  • Trouble Bubble Damage accrued by 33%

Passives – Here Comes Trouble

  • Blood is Magic present increases Action Skill Damage by 8% from 7% per point
  • Claw and Bang present increases Melee Damage by 8% from 6% per point

Passives – The Fourth Seal

  • Fell Inscriptions Melee Damage accrued to 7% from 6% per point
  • Recurrence present increases Melee Damage by 0.2% per stack from 0.16% per point
  • Haruspex Phase Dagger Damage accrued by 11.7%

Amon

Action Skills – Scourge

  • Scourge has had its Maximum Vengeance accrued by 50%, making it capable to sorb much harm and woody much harm with Forgewhip erstwhile consumed.
  • Forgewhip Damage has accrued by 27%

Augments – Vengeance

  • Blastchill Damage accrued by 45%
  • Molten Rebuke Damage accrued by 86%
  • Eternal Winter Massive Forgewave Damage accrued by 100%
  • Stormlance Damage accrued by 52%
  • Stormlance Detonation Damage accrued by 10%

Capstones – Vengeance

  • Glacial Rapture Capstone present has a 60 2nd cooldown, down from 70 seconds
  • Glacial Rapture Forgewhip Damage accrued by 16%
  • Glacial Rapture Fissure Damage accrued by 41%
  • Wrathfall Damage accrued by 46%

Passives – Vengeance

  • Scorched Kairos present increases Ordnance Damage by 6%, up from 5% per point
  • Battleborn present increases Gun Damage by 4%, up from 3% per point
  • Scar Tissue present increases Maximum Health and Rep Kit healing by 9%, up from 8% per point
  • Eternal present increases Action Skill Duration by 5%, up from 4% per point
  • Worldbreaker Damage accrued by 50%
  • Winter’s Kiss present increases Damage Dealt by 10%, up from 8% per point
  • Strike The Anvil present deals 15% of the Damage Dealt, up from 12% per point

Action Skills – Crucible

  • Forgeaxe Damage accrued by 12%
  • Double-Edge’s Twinned Forge Axe Damage accrued by 10%

Augments – Cybernetics

  • Axe and Stones Action Skill Cooldown restoration accrued to 40% from 33%
  • Axe and Stones Action Skill Ordnance restoration accrued to 40% from 33%
  • Endless War Gun Damage Taken accrued to 20% from 15% per Prime stack
  • Hour of the Hammer Forgehammer Damage accrued by 14%
  • Blade Tempest Forgesword harm accrued by 13%
  • Blade Tempest Forgesword Detonation harm accrued by 4%

Capstones – Cybernetics

  • Snowmaul Damage accrued by 38%
  • Storm Surge interaction harm accrued by 10%
  • Storm Surge Forgestorm harm accrued by 60%
  • Conflangarang Capstone’s Fire Trail Damage accrued by 100%

Passives – Cybernetics

  • Gathering Storm present increases Elemental Damage by 3% per stack, up from 2% per point
  • Executioner present increases Critical Hit Damage by 4%, up from 3% per point
  • Destruction Engine present increases Forge Skill Damage by 6%, up from 5% per point
  • Destruction Engine present increases Detonation Damage by 8%, up from 6% per point
  • Tempered Pyre Forge Axe Damage accrued by 19%
  • Tempered Ice Forge Hammer Damage accrued by 18%
  • Masterwork present increases Forgedrone’s Damage by 10%, from 7% per point
  • Masterwork present increases Forgedrone’s Duration by 8%, from 5% per point
  • Tempered Lightning Forge Sword Damage accrued by 13%
  • Lightning Rod Elemental Bolt present deals 40% of the Damage Dealt, up from 30% per point
  • Escalation present increases Forgedrone’s Attack Speed and Movement Speed by 5%, up from 3%, per point
  • Honed Point present increases Forgedrone’s Critical Hit Chance by 5%, up from 4% per point
  • Heat Exchange present increases Cryo and Incendiary Damage by 8%, up from 7% per point

Action Skills – Onslaughter

  • Onslaughter Shield Regeneration accrued to 15% per second, from 10%
  • Onslaughter Rocket Punch Damage accrued by 78%
  • Molten Slam present has a 60 2nd cooldown, from 80 seconds
  • Molten Slam Damage accrued by 50%

Augments – Calamity

  • Fellfrost Damage accrued by 71%
  • Fulminating Fist harm accrued by 69%

Capstones – Calamity

  • Hoarcleave present has a 55 2nd cooldown, from 65 seconds
  • Hoarcleave harm accrued by 11%
  • Hoarcleave Detonation harm accrued by 18%
  • Molten Roil present has a 70 2nd cooldown, from 80 seconds
  • Stormcutter present has a 65 2nd cooldown, from 75 seconds
  • Stormcutter Damage accrued by 65%

Passives – Calamity

  • Heavy Plate present increases Maximum Shield Capacity by 7%, up from 6% per point
  • Wield The Storm present increases Status Effect Damage and Status Effect Duration by 7%, from 6% per point
  • Tritanium Knuckles present increases Melee Damage by 8%, up from 7% per point
  • Tritanium Knuckles present accrued Skill Damage by 4%, up from 3% per point
  • Harbinger present increases Melee Damage by 2% per stack, up from 1% per point
  • Mortal Flare Damage accrued by 22%
  • Judgment present increases Melee harm by 10%, up from 8% per point

Wesley is Director, News astatine IGN. Find him connected Twitter astatine @wyp100. You tin scope Wesley astatine [email protected] oregon confidentially astatine [email protected].

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