Gamers, Mexicans and past buffs: rejoice! This week sees the merchandise of Aztec: The Last Sun, a city-building simulator that lets you instrumentality the reins of Tenochtitlán, the past Mexica (or Aztec) capital. Created by Polish crippled designers Play2Chill, the task is the culmination of much than 3 years of hard work, humanities reappraisal and craft.
The crippled takes spot astatine the dawn of the Mexica empire, arsenic you look to found your expansive superior successful Lake Texcoco. Set successful the stylized satellite of past Mesoamerica, you play arsenic the divine person of the Mexica, the Tlatoani, tasked with gathering the metropolis of Tenochtitlán successful the waters of Lake Texcoco.

What is gameplay like?
The squad astatine Play2Chill provided Mexico News Daily with an beforehand transcript of the game, truthful we were capable to trial retired everything Aztecs: The Last Sun has to offer.
During the day, you turn your metropolis by adding antithetic structures, including housing, assets collecting, academies and temples. At night, however, enactment stops arsenic your radical instrumentality screen from the Moon Goddess’s curse, enactment connected the populus aft she declared warfare connected the Sun. The humor zone, powered by the humor of captives, commoners and nobles who travel you, is the lone happening keeping the curse astatine bay. Fate lies successful your hands: volition you support your radical and turn your empire, oregon volition you autumn to the tyranny of the moon?
Choices substance arsenic you determine what to bash with caller captives and your population, assigning them to circumstantial roles, putting them into hard labor, oregon sacrificing them to appease the Gods and support your protective humor zone. It is simply a good equilibrium for endurance betwixt keeping your colonisation alive, which risks unemployment and the nonaccomplishment of your protective humor portion not activating astatine night, and excessive bloodletting, which weakens the population’s spot successful you but gives you much Grace with the Gods to debar cataclysms.
Expansive gameplay elements see scouting and exploration, which uncover a representation acold greater than Tenochtitlán, opening the satellite up to different cities and commercialized routes successful the Valley of México. The Calendar strategy assigns a patron deity to each day, who has an unpredictable and almighty interaction connected the world. It besides shows upcoming events and allows the subordinate to hole accordingly.
The day/night rhythm triggering a supernatural antagonist is 1 of the galore endurance gameplay elements that gives Aztecs: The Last Sun a unsocial feel. Homelessness is simply a changeless origin arsenic your metropolis expands, and lodging needs to beryllium built astir canals and reservoirs to debar sickness and nonaccomplishment of trust. Harvesting mud is indispensable for onshore reclamation and molding your situation to acceptable your gathering style. Food absorption is flexible and feels important, adjacent telling you however galore meals each national has per day.
Aztecs: The Last Sun - Official Trailer
To find retired wherefore a squad of developers successful Poland decided to make a crippled acceptable successful pre-Hispanic Mexico, we caught up with developer Paweł Brągoszewski, who helped bring the past metropolis streets of Tenochtitlán to life.
”Frankly, the evident mounting for [city building] games is medieval Europe. There are hundreds of games astir medieval Europe. So we didn’t privation to bash different medieval Europe castle builder oregon something. We wanted to person an unusual, absorbing setting,” explained Brągoszewski.
Historical accuracy
Keeping Aztecs: The Last Sun arsenic close arsenic imaginable was a large interest for the team, who are based successful Warsaw. While nary of the squad had ever visited Mexico, they were determined to bash what they could to make an immersive, vibrant satellite that resembled the past superior arsenic overmuch arsenic possible.
It wasn’t each creaseless sailing connected the humanities beforehand though, arsenic Brągoszewski explains. ”We created the precise archetypal trailer for the game, a video teaser for the crippled it is nary longer disposable and successful that teaser, [we] made each sorts of mistakes with the architecture. [We] mixed Mayan architecture and Aztec architecture, each sorts of stuff.”
“When we released that, we got a very, precise nice, captious but precise constructive missive from [a historian] from Mexico. We contacted him and we corrected [the game] ourselves to marque definite [that] if we amusement thing that truly existed, it is accurate.”

“He provided america with a immense papers astir what we did incorrect and what should beryllium corrected and what to do.” It is wide that the squad took this accusation and utilized it to rework the crippled — with large results.
The gathering processes are historically close excessively — arsenic Tlatloani, you volition delegate workers to make caller chinampas, helping rise your metropolis from the water conscionable arsenic the Mexica did centuries before. Your radical volition request jobs, homes and volition usage accepted tools and deterioration the accepted apparel of 15th period Mexica.
Time for the evident question, though: How does the crippled grip the quality sacrifices for which the Mexica were truthful infamous?
“We had a batch of plan discussions connected however to incorporated the gods and religion, which was important arsenic the empire, but we didn’t privation to bash the evident brainsick bloodbath stuff,” Brągoszewski said. While humor does play an indispensable relation successful the crippled (as it did successful existent life), it is simply a portion of mundane life, alternatively than an all-consuming extremity to beryllium met astatine each costs.
The spiritual constituent presents the 1 humanities question people successful the game. But, wrong the overarching communicative and the immersive gameplay, sorcerers and aggravated gods consciousness similar an breathtaking augmentation to existent life, alternatively than a lazy stereotype of Indigenous humor magic.
Is Aztecs: The Last Sun good?

Game writer and developer James Springer described the crippled arsenic “not being the astir analyzable city-builder retired there, but its creator style, absorption connected endurance and unsocial environment, coupled with its tiny twists connected genre gameplay mechanics, marque it a amusive and relaxing experience, depending connected your trouble setting. The characters and storytelling are besides worthy mentioning, contempt the noticeable AI-created voiceovers.”
So far, the crippled is inactive successful Early Access mode, meaning determination is much improvement to come. “We person similar 2 chapters. This is similar a afloat story. There is everything we wanted successful the crippled successful presumption of gameplay, buildings and features,” Brągoszewski said.
“Everything is there, but determination volition beryllium different section added aft the aboriginal access.”
For fans of Frostpunk, Tropico oregon Sid Meier’s Civilization, determination is simply a batch present to love. For fans of Mexican history, the attraction that the squad astatine Play2Chill person taken to guarantee their crippled is historically close is evident successful each moment. So if you fancy your chances of being the adjacent Mexica deity king, caput implicit to Steam and effort your manus astatine gathering an empire!
Aztecs: The Last Sun is disposable successful Early Access connected Steam from September 23rd
James Springer is simply a freelance writer funny successful history, culture, bundle improvement and gaming. Chris Havler-Barrett is the Features Editor astatine Mexico News Daily.